Wednesday, December 2, 2009

Our Future & Bibliography

With Social Media sites and Virtual Communities becoming closer in likeness, it's safe to say that our future with these two will more than likely be merging together. It may be open source programs or it may not. Depends on which way businesses decide to make it work as well as the users voices.

Our experiences with these programs today help us to learn about what we need and want so we can improve upon what's out in the world currently. Not only with what we need and want but also to help us make proper decisions as we get through day to day life. Imzadi Giles and Jai from Second Life give good words on what these two sites and communities are going to become and what we, as users, need to do to keep ourselves safe in the process.

Bibliography

Alphaville Herald. Coke Supply, 30 Nov. 2009. Web. 1 Dec. 2009. <http://foo.secondlifeherald.com/slh/2009/11/metalife.html>.

CNN. Caroline McCarthy, 18 Feb. 2009. Web. 1 Dec. 2009. <http://www.cnn.com/2009/TECH/02/17/facebook.terms.service/index.html>.

Craig, Kathleen. "Second Life Land Deal Goes Sour." Wired. Condé Nast Digital, 18 May 2006. Web. 1 Dec. 2009. <http://www.wired.com/gaming/virtualworlds/news/2006/05/70909>.

Dolcourt, Jessica. "'Second Life' enters the world of mobile phones." Web log post. The Download Blog. CBS Interactive Inc, 3 June 2008. Web. 1 Dec. 2009. <http://download.cnet.com/8301-2007_4-9958201-12.html>.

Girard, Nicole. "Apparel brand gets 'Second Life'" Web log post. CNET.com. Nicole Girard, 16 June 2006. Web. 1 Dec. 2009. <http://news.cnet.com/8301-10784_3-6084908-7.html>.

Montse's Fox News interview on "Second Life" Fox News, 15 Mar. 2007. Web. 1 Dec. 2009. <http://www.youtube.com/watch?v=01OSKJwXuDM&feature=related>.

The New York Times. 27 May 2009. Web. 1 Dec. 2009. <http://topics.nytimes.com/topics/news/business/companies/facebook_inc/index.html>.

PC Magazine. Chloe Albanesius, 23 Oct. 2009. Web. 1 Dec. 2009. <http://www.pcmag.com/article2/0,2817,2354677,00.asp>.

Second Life on BBC 6pm news. BBC, 20 Nov. 2006. Web. 1 Dec. 2009. <http://www.youtube.com/watch?v=48v4sl2GVqg>.

Tuesday, December 1, 2009

In The News!

Here's a look at how the News views Facebook and Second Life.

Ever wondered why you get jumps in traffic on websites and programs? Well, look no further cause IT'S IN THE NEWS! It's true!

Take for instance the New York Times. They created an article back in May 27, 2009 giving the good and the bad of Facebook. “Like other social networks, the site allows its users to create a profile page and forge online links with friends and acquaintances. It has distinguished itself from rivals, partly by imposing a spartan design ethos and limiting how users can change the appearance of their profile pages. That has cut down on visual clutter and threats like spam, which plague rival social networks.” So it's like other social networks? Have you guys taken a look at Myspace lately? At least it isn't cluttered with ads and have a navigation that's all over the place. Artists would probably go into a spaz attack at Myspace's appearance though perhaps not too much at Facebook's layout. Their layout appears clean, modern, and uses space quite effectively so it does not strain a viewer's eyes.

In the same article, they explained that while Facebook has come so far, it wasn't without it's own conflicts. “Three other Harvard students maintain that they came up with the original idea and that Mr. Zuckerberg, whom they had hired to write code for the site, stole the idea and surreptitiously created a rival company.” Is it true? Who knows. This was just one of their trials they had to face.

Now in PC Magazine's online website, this one user's comment drew attention. Information Workshop said, "The part that sucks is that they haven't told us what is different, what you do and don't get with each option. Is one a superset of the other? Why do we not have the changes explained to us. I couldn't find where to go except Google News to find out what is happening. That is the biggest boneheaded thing anyone can do -- make changes and then force even smart people to scratch their heads and do research. WTF?" Think perhaps Facebook needs to take a look at what users are saying instead of ignoring them based upon all the comments on this article.

So you have the pro and the mostly cons of what the news thinks of Facebook, what about Second Life? Well, we have a couple videos on what the news thought from BBC and Fox News.

BBC News Video on Second Life

Fox News Interview

Did you know that businesses from our real world actually have begun to drift into Second Life? It has! Cnet.com's news showcases one business's decision to move to the virtual world. Then if you look in Second Life's showcase, you can see sims created from Universities from around the globe to even NASA and WWF. How cool is that?

Now the unfortunate part of the news. Not everything about Second Life is happy joy joy like how people seem to think. The latest news Linden Lab (owners of Second Life) have spoken is their latest roadmap of the popular item sharing site (quite like Ebay) called XStreet.com. Basically, they are now considering free items as promotional items. What does this mean? It means that each free item a merchant lists, costs then 99L. So say you had 5 free items. This would mean it would cost you 495 linden at least a month to have those items listed on the website. Is that fair? Nope. There is a huge argument and petitions circulating around for Linden labs to stop but will they? More likely no. So what can users do but to go to other websites which are more user friendly?

Linden Lab on the other hand in their blog stated "We've received feedback from our users that the volume of free, cheap (L$ 10 and under) & stale listings in the Xstreet SL Marketplace did not make for an optimal experience for shoppers or merchants." Linden Lab believes that since xstreet.com was not to replace in-world purchasing and spending, that it did not make a good experience for users purchasing the freebies and having to sift through hundreds, if not thousands, of items at a time which bogged down the system. "Since it is clear that the increasing quantities of free, cheap and stale goods are hindering that experience for shoppers and merchants alike, we will take action to counteract and balance them within the marketplace, for the benefit of all. To be clear: we believe in a free marketplace and will not implement price controls on what merchants can charge for their goods." This basically states that Linden Lab will not tell merchants what prices they should be charging for their items but are aiming to help increase the quality customers are looking for and to have merchants remove items which are not selling. You can read the article on their blog for more details.

This wasn't the only bad news for Second Life. There was also a lawsuit filed over virtual land that was sold without the owner's permission. Based on Wired.com's article, "In what might be a first-of-its-kind lawsuit, a Pennsylvania lawyer is suing the publisher of the rapidly growing online world Second Life, alleging the company unfairly confiscated tens of thousands of dollars worth of his virtual land and other property." Farther in the article, other sim owners think that the case does not amount to much, if anything. In other words, "a leg to stand on."

Even with all the bad, there were good news articles that showcased both Second Life and Facebook. People will still flock to these sites and communities curiously and want to know more about them specially after reading all these articles. Some may be deterred while others will not.

Similarities and Differences Between Second Life and Social Media Sites

Did you know that both Facebook and Second Life let you communicate with others using your cell phone? It's true! Facebook has enabled parts of their website to be able to be used on mobile phones. If you use Second Life, you can talk with other people in-world in the program by using iLife. As mentioned on Second Life Insider, "Comverse Technology is the first to shoehorn the Second Life Client* onto a java enabled cell phone." Now this is awesome isn't it? Can talk with others in-world and who knows? Perhaps you will be able to purchase items in the future if not already. You can also do this on Facebook too. Messaging friends, update your status, comment on other statuses of your friends, and more! For these two communities, you have to have a web-enabled phone that also can use Java.

Another cool thing is well, their both free to use! All you need to do is create an account and BOOM your in the amazing world! Facebook is pretty easy to navigate around. You have your applications, networks to join, statuses that remind you of Twitter, and more! In Second Life, after you create your account and download the program, you get to create your first avatar, choose defaulted clothing, and go through Help Island which gives you a basic "how-to" of how to use the program and navigate around the areas. Moving and chatting with other people in real-time is all free! Isn't it great?

The only problem with "free" is that though it's free to access, it's not completely free. If you want to change how your avatar looks in Second Life, you need to go to their website and buy the in-world currency called Lindens. Then you can buy clothes, shapes, hair, and even land in the virtual world. This makes you seem unique and not, as most residents feel, a newbie. Facebook is also the same in a way. Their applications which are made by 3-rd parties, offer you ways to get more of their game currency by using real money. This way they make a profit and I'm sure there are also other fees Facebook has come up with and not just paid for by advertisements.

Facebook also has some annoying qualities. Take for instance their applications. To move farther ahead, they always have popups asking you to invite more friends! Seriously. I've seen statuses on people's profiles saying not to invite them to any more applications. If your friends are cool with this, then I give you Kudos, if not, good luck.

Thankfully, you can use any machine to access Facebook. Just have your operating system up to date and flash too.

Now Second Life is a killer of computers. It uses a TON of resources. Probably why their recommendations are so high. Like using NVIDIA graphic cards and RAM. You can view their whole list on their website here. If you use their bare minimum requirements, be prepared to wait hours just for places to actually load. Basically, all you would be able to do is chat with friends if you use the bare minimum. Now if you had a super computer, I'm sure lag and other atrocities that terrorize hundreds of players every time they log in, won't be too much of a problem for you.

Even though you have the ups and downs of these programs, people still flock to them in waves. Why? Because humans are social creatures by nature and have the need to communicate with others. That.. and being addicted to these social and virtual communities.

Interview with Jai

Facebook:
What is our impression of sites like Myspace and Facebook? What about their policies?

Jai: one reason I wont use them is because of the ease of hacking, and you don't even need to hack to be able to access information that is labeled as friends only

Jai: this means your "private" information is not private

Jai: I don't know the policies in particular so can't comment on them. It's the format and nature of the site that keeps me away.

How do you think this social site will affect us in how we communicate?

Jai: by reducing the amount of direct communication and increasing indirect communication, for example instead of telling your friend on the phone what happened to you the night before where you have a two way conversation of question and answer, the friend will read the whole thing with many other people and post a comment which wont be responded to until much later, and in the process limiting their scope of learning the full details of the events

Ja‧: now for performers like bands, artists, actors, and even companies this is not bad, they are able to be more descriptive and less formal while still attracting a wide audience and gains them more exposure

Jai: but what most people post on facebook is just junk, things that to be honest few if anyone cares much about. And this information can come back to harm the person or other people

Jai: so I'd say it opens and exposes more people and this openness is not just common but is becoming expected and will probably become required for some jobs and fields, where if the boss or potential partner can not find the dirt on your facebook or myspace page may question your integrity

Jai: I don't do facebook or myspace not because of a lame reason but because at the root of it I believe it's morally right to have your privacy and respect other peoples, there is a point where you simply do not share and a point where you just do not want to hear

Jai: also it pisses me off because people automatically assume you're on their social sites, hell I been yelled at by my boss for "forcing" my underlings to friend me on facebook when I don;t have an account and took him a long time to realize I'm not lying.

Jai: so yea, these sites are a sore spot for me, when I get in trouble because of them and I'm not even on them XD

Jai: if someone has something they want to tell me I have messenger, phone and email, plus in person. If they can't use one of those than obviously whatever it was was not important enough

Using this site as a model for all social media websites, what do you think it will tell about our future in technology and how we use it?

Jai: well as much as I dislike facebook and myspace and twitter (twitter I truly think is pointless) it is what the majority of the public is using and so like it or not need to accept it

Jai: I think social sites like it will become required to reach out to the masses and allow them to respond back quickly with their own thoughts and feelings. This is very helpful for performers but also politicians and numerous other fields

Jai: I feel that in the future the vast majority of people will use a site like facebook or myspace but the content on it will be more professional driven than personal. That is not saying it wont be used for personal purposes but as someone grows older and enters the professional world and their job takes over so to will it affect their facebook pages

Jai: Also facebook I am noticing more families are using it to be connected. Especially when families are spread wide apart, or even more so with high divorce rates and remarriages families can loose track as to who they are related to and how and so some families use facebook as a way to establish connections without having to directly inquire and risk embarrassment or confusion

Jai: these reasons I do find use for the sites and hope they lean more in those directions, they don't include notes about how you got wasted the night before and slept with a prostitute, or telling off your boss, or that you have a nipple ring, but information that people can post and not just don't mind other people reading but want to be public

Jai: not sure if that makes sense

I think it does. Your basically referring the whole "don't post anything you don't want to be seen cause it can be used against you."

Jai: in short people are opening up and it is becoming expected and required, but I think the content people post will be more closely monitored by the poster to only include content they will not regret later and truly want exposed widely

Jai: BINGO

Jai: so you could even refer that back to my take on those sites as more I dislike them because it's filled with garbage rather than there is an actual problem with the site

What would you suggest to new users who are just venturing into the world of social sites like Facebook? Any warnings?

Jai: DO NOT POST ANYTHING YOU WOULDN'T WANT YOUR MOM TO SEE

Jai: OR your employer or future employer

Jai: NOW there is a way around this

There is?

Jai: yes

Jai: do not use your real name, address, phone number, or photos

Jai: I have seen people who use their SL avatars name and photos taken in sl and only discuss matters in SL on their facebook page

Jai: this allows they to speak freely and whatever random crap they want like "I fucked Jim today it was hawwwt" without fear of mom, boss, boyfriend reading unless they know BillyBobJoe Skank is actually Jon Smith

Jai: so there is a way around it, but if you are going that far chances are you wont be using facebook for personal uses as much as to promote or trash something

Second Life:
What is your impression of Second Life?

Jai: Second Life is interesting because people like to describe it as a MMORPG (massively multi player online game) however due to the nature of the product it is not an actual game although it is an MMO

Jai: RPG would require that there is an actual objective or purpose to the product for an entertainment gain. This can be argued but to those who study games in general SL is more of a social network than an actual game such as WoW or Guild Wars or Final Fantasy XIII or other MMORPGs

Jai: SL is in short a graphic chat (although a very fancy complex one)

MMO stands for?

Jai: MMO stands for massively multiplayer online

Thanks for clearing that up. I do agree on that. Feels like IMVU messenger program meets match.com

Jai: exactly

Jai: I couldn't describe it better

Jai: various people have entered SL blindly and find very quickly that the "purpose" of sl is one of three things, the vain hope of making money, to find a partner, and virtual sex

Jai: sex runs rampant in SL and is promoted without shame everywhere

That being said, how do you view that this will change our future?

Jai: like facebook how SL is being used I have problems with but why I use it but not facebook I'll explain later

Jai: actually SL will not be with us much longer as LL dug it's own grave by not making it open source, and a new MMO is coming out called OS aka Open Sim, which runs just like SL but is Open Source

Jai: that said how SL itself or it's counter parts will change the future is debatable, on one hand it allows people to exist in a virtual environment that allows them to have homes, shops and avatars that resemble them or whatever they wish to look like and interact in a manner similar to how they would in the real world

Jai: myself and others in the gaming industry feel that the future lies with open source and people providing their own servers and people traveling to each others computers, making an massive network that resembles SL but is free to use as you provide your own space

Jai: this is more of a sign how it differs from games because the point would be a complete graphic chat between clients and users through their own machine, while a game is restricted to one pre-established network

Jai: however in this new open source chat a player could import and interact with a character used in a game, for example the blood elf you made in WoW could be your avatar for this Open source network

Jai: think I am getting to technical now...

Technical is fine.

Jai: or sum it up as SL is a gateway that opens up to an even more complex and personalized open source version that will connect users more directly and be more expressive than just about any other network out there.

Jai: also for an extreme take but kinda a view of it would be like Neil Gaiman's Snow Crash

What about the business side? How do you feel about doing business in-world?

Jai: I do not, but I know many who do.

Can anyone just use any computer to use Second Life or does it have to be a more modern machine?

Jai: lol it has to be a more modern machine, in fact probably the only MMO that requires more from the machine than SL is Conan.

Jai: people can play WoW loong before they can play SL

Jai: the reason why is because more content is saved on the server side (LL) and not on your own machine, this requires more power being used to load all the content

Jai: if it was like Maple Story or WoW where all the content exsists on your machine the load time would be much faster

If you could change anything about Second Life, what would you change?

Jai: lol simple, make it open source like it should have been

Jai: do you know what I mean by open source?

Might want to explain.

Jai: http://en.wikipedia.org/wiki/Open_source

Jai: Open Source is when the code and content is accessible for anyone to use anyway they wish, is SL was open source you could for free make all the SLs you want, now all the builds, and clothes and what not would not be transfered over but the base platform

Jai: if it was Open Source people could do more with the product than they are able to at this time, they could host their own sims for little to no money, be free to upload and only purchase products directly from other users

Jai: THIS would make the product more accessible to other users as well as to companies who could, like originally attempted, invest in SL and try to break into a virtual/RL industry aka sell RL items in SL like product without the large restrictions and payments to LL

Jai: thus making it more profitable and interest to them

Jai: it also would allow poorer users to break onto the seen and thus allowing for more users, more money being exchanged and make the community SL tried to be but be more accessible and worth while

Jai : by the way OS does exist and slowly people are transferring from SL to OS now

Are you planning on transferring over soon to OS?

Jai: Nah, OS is still to primitive, although you can have 45k prims on a sim and if you provide your own server be free or pay 75$ for the company to be the server a month it's still in it's infancy, maybe in a year I'll transfer

What would you suggest to new users who are just venturing into the world of virtual communities like Second Life? Any warnings?

Jai: virtual communities are little more than date programs, if that is what you are looking for that is great, if it's not you will have to filter through the smut to find what you are looking for. There is very useful and resourceful things on products like SL, Facebook, and Myspace but be prepared to do a lot of weeding to find them

Jai: also do not be put off if not everyone instantly likes you, you need to find your own place in the virtual world. It may take some time but there is a place for everyone.

What kinds of useful and resourceful things can you find on these communities?

Jai: on Facebook and MySpace businesses, performers, politicians ect can post important business information, where their shows are going to be demos, their points of view and allow fan or followers to respond. It works much like a website but can be easier to accesses through these product searches, this also can be applied for families

Jai: on products like SL and OS and others it allows people to more directly communicate through chat and voice that normally would not and allow them to express themselves in creative ways, There are also locations that real schools will set aside to teach different game and simulation elements (for art and gaming schools)

Jai: also can make people aware of things such as the environment, WWII and the nazis and other traumatic events, but also teach about good things

Jai: it's a new more interactive and fun way to teach, and is being employed by colleges around the country and even high schools are looking into it to see if they can create or use something like SL to help improve their own educational system

Jai: video games are already entering the class room to be used as a teaching aid for grade students and have proven to be effective, it would not be surprising if they choose to expand to wider networks that resemble pre-existing social virtual networks

Jai: I should know, I create games for these students to be used in the class room and have seen first hand their benefits

Interview with Imzadi

Facebook:
How do you view Facebook & it's policies? Your impression of the site?

Imzadi Giles:The site has come a long way since the beginning. It used to be rather user unfriendly IMO

Imzadi Giles: The policies , honestly I cant say I know much about them.

How do you think this social site will affect us in how we communicate?

Imzadi Giles: I think it is opening up a whole new can of worms when it comes to communication. We can meet people we may have never met before

How is it opening a new can of worms?

Imzadi Giles: ok ok a opening new doors.. can of worms wasn’t right. More doors and more opportunities

Is there any kind of specific technology you have to use to access the website? Any specific specs?

Imzadi Giles: Other than my browser and the internet there is nothing

Are there things about Facebook, Myspace, etc that worry you?

Imzadi Giles: Not really. People get all fussy about possible rapists and bad guys on the sites but honestly.. if you use common sense you will be fine. Its no more dangerous than going out shopping or something.

What would you suggest to new users who are just venturing into the world of social sites like Facebook? Any warnings?

Imzadi Giles: The only advice would be to have fun and just use your head. Use common sense.


Second Life:
What is your impression of Second Life?

Imzadi Giles: Overall its an entertaining environment with tons of things to do

That being said, how do you view that this will change our future?

Imzadi Giles: I think it will help with social networkings. Meeting new people from all over the world with possibly the same interests as yourself.

Do you think it would be for good or worse in our future?

Imzadi Giles: For the good.

What about the business side? How do you feel about doing business in-world?

Imzadi Giles: For the business side it can be very good for some. There are many who make their Real Life living creating items in Second Life. I Thoroughly enjoy creating content for others and hope to achieve my goal of making Second Life my living.

Are you worried about copyrights?

Imzadi Giles: no more in Second Life than in Real Life. There is always the threat of someone stealing your work. Keep good records and you will have little problem

What kind of tools do you use to create your work?

Imzadi Giles: the build interface in SL itself. Photoshop, the internet for looking for textures. and an in world sculpting tool called Sculpt Studio.

Imzadi Giles: also sometimes Daz3d for animations

Can anyone just use any computer to use Second Life or does it have to be a more modern machine?

Imzadi Giles: Technically anyone can use it. It works on most laptops. BUT to get the best experience you will need a more than basic computer. Higher end is the best route but even some out of the box systems work well

What would you suggest to new users who are just venturing into the world of virtual communities like Second Life? Any warnings?

Imzadi Giles: Watch out for scams. There are many of them If you use your head and research things you will be fine.

Are there ways someone can be addicted to virtual communities and media sites?

Imzadi Giles: Absolutely. Much has to do with the friendships you can build along with the creative outlet. Some use it as an 'escape' from their Real life's when things are going bad.

Social Media & Virtual Communities Introduction

Social media sites are becoming similar to virtual communities in the present day. According to Urban Dictionary.com, Social Media is defined as "participatory online media that utilizes the group to write and direct content, rather than a read-only media. Allows for direct contact between participants." This would include sites like Facebook, Wikipedia, Twitter, and others. Virtual communities on the other hand is defined as "A virtual community uses Internet technology to share information, ideas and resources among a group of like-minded participants located anywhere in the world," according to TelecomsAdvice.org. This would consider programs like Second Life and IMVU chat program as virtual communities. How can social sites and virtual communities be similar?

These close similarities have changed how we communicate with each other from day to day. We now use texting, emails, Skype, Twitter, Facebook, Second Life, and more to communicate with friends, family, colleagues, professors and classmates, employers, and complete strangers. How does this change our communication? We can talk to people over long distances for one cheap price, see them on our computer screens, learn in different venues, and more. This allows a broad spectrum of information sharing across the globe. With the freedom of the Internet and online world, information can flow freely and easily in a matter of seconds.

After interviewing a couple people of the pros and cons of using social media sites and virtual communities, a lot has been learned not only of the standpoints each interviewee made but also on the technical aspects to use these websites and programs. The interviewee’s also explained the differences and similarities of the programs as well as their ideas on what it means for our future of communicating with media sites and virtual communities.

Not only have people experienced the good and bad of the communities, but news articles can either bring people in or send them away. In some articles and blogs, people have expressed their opinions on what the article was about and on the programs and websites themselves. This has given people a venue to let their voice be heard across the vastness of the internet and to persuade people into believing their views are correct.